Founded in 2002, with experience in a variety of platforms, i5works has been a leader in porting AAA titles from one platform to another. It's partners have worked on numerous entertainment and traditional applications over the years.

i5works has experience with a wide range of technologies, including the Unreal and Quake Engines, DirectX, OpenGL, OpenAL, QuickTime, Bink, and Miles Sound System. Development systems such as Visual Studio, Xcode, and CodeWarrior, and platform frameworks such as Carbon, Cocoa, and MFC.

If you have questions, comments, or would like to discuss how we can help you with your development needs, we can be reached via email at info@i5works.com